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About the project

STEAMSPARK brings together European partners to promote an innovative approach to STEAM education by integrating computer science and sustainability into everyday classroom practice. The project focuses on empowering teachers with practical tools, methodologies and training to address real-world environmental and societal challenges aligned with the Sustainable Development Goals (SDGs).

By combining digital skills and green awareness, STEAMSPARK aims to prepare students to become responsible, digitally savvy, creative and solution-oriented citizens.

Computer science
Sustainability
Teacher empowerment
About the project STEAMSPARK

The main objectives of STEAMSPARK are:

To enhance the capacity of upper primary and secondary schools to integrate computer science concepts into a cross-curricular STEAM framework.

To connect coding and digital skills development with sustainability education and the SDGs.

To analyse the current state of teaching coding and sustainability in partner countries.

To develop, test and disseminate innovative teaching methodologies and educational resources.

To foster students’ interest and engagement in STEAM subjects.

To establish a European Community of Practice for teachers.

Project results

STEAMSPARK will develop five interconnected results combining research, teacher training, collaboration and practical resources for schools.

Research

National Analysis Reports

Analysis reports on the current situation regarding how computer science and sustainability are taught in schools in Ireland, Italy, Spain and Portugal.

Methodology

Innovative Pedagogical Framework

An innovative pedagogical framework combining learning theories and evidence-based practices to guide the project’s STEAM methodology.

Teacher training

Teacher Training MOOC

A MOOC for teachers with synchronous sessions, forming part of the pilot and generating a structured methodology with teaching modules on computer science and the Sustainable Development Goals.

Collaboration

European Community of Practice

The European STEAMSPARK Community of Practice, where teachers from different countries can collaborate, share resources and improve their teaching practices.

Target group

Direct participants from partner organisations in Ireland, Spain, Italy and Portugal.

Teachers

Teachers in partner organisations

  • Upper Primary School Teachers
  • Lower Secondary School Teachers

Students

Students in partner organisations

  • Upper Primary School Students
  • Lower Secondary School Students
Through dissemination activities

Additional target groups

Teachers and students in upper primary and lower secondary schools beyond the project partner organisations.

10–16 years old

Learning materials for primary and secondary education

The teaching and learning materials developed during the project will be suitable for use in schools serving students aged 10 to 16.

Target group STEAMSPARK
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